March 25, 2026
Gameplay Patchv0.1.2

Balance Patch - Role Adjustments

Major balance adjustments to all 4 Heister roles and Disruptor abilities based on community feedback.

Role Balance Changes

Breacher

  • Explosive charge placement time: 3s to 2.5s
  • Breaching charge damage radius: 5m to 4m (was too strong in tight corridors)
  • Added new ability: "Flashbang" (blinds nearby NPCs for 4 seconds, 60s cooldown)

Hacker

  • Hacking speed increased by 20% across all terminals
  • Camera loop duration: 30s to 45s
  • Fixed bug where hacking a terminal while police were alerted would softlock the game

Enforcer

  • Base health: 150 to 130 (was too tanky relative to other roles)
  • Suppressive fire accuracy penalty to enemies: 40% to 50%
  • Armor plate now absorbs 60% of first hit damage (was 50%)

Ghost

  • Cloak duration: 8s to 10s
  • Cloak cooldown: 45s to 35s
  • Fixed AMD GPU flickering issue with cloak visual effect
  • Lockpicking speed increased by 15%

Disruptor Changes

  • Sabotage actions now take 1.5s instead of 1s (easier for crew to spot)
  • Fake alarm cooldown: 90s to 120s
  • Added visual tell: Disruptor's eyes briefly glow red when performing sabotage (only visible within 3m)

Random Events

  • Reduced "Power Outage" event duration: 45s to 30s
  • Increased "Vault Lockdown" warning time: 5s to 8s
  • New event: "Thermal Drill Malfunction" (drill stops and requires manual restart)
  • New event: "Civilian Rush" (group of civilians flood the lobby, blocking sightlines)