March 25, 2026
Gameplay Patchv0.1.2
Balance Patch - Role Adjustments
Major balance adjustments to all 4 Heister roles and Disruptor abilities based on community feedback.
Role Balance Changes
Breacher
- Explosive charge placement time: 3s to 2.5s
- Breaching charge damage radius: 5m to 4m (was too strong in tight corridors)
- Added new ability: "Flashbang" (blinds nearby NPCs for 4 seconds, 60s cooldown)
Hacker
- Hacking speed increased by 20% across all terminals
- Camera loop duration: 30s to 45s
- Fixed bug where hacking a terminal while police were alerted would softlock the game
Enforcer
- Base health: 150 to 130 (was too tanky relative to other roles)
- Suppressive fire accuracy penalty to enemies: 40% to 50%
- Armor plate now absorbs 60% of first hit damage (was 50%)
Ghost
- Cloak duration: 8s to 10s
- Cloak cooldown: 45s to 35s
- Fixed AMD GPU flickering issue with cloak visual effect
- Lockpicking speed increased by 15%
Disruptor Changes
- Sabotage actions now take 1.5s instead of 1s (easier for crew to spot)
- Fake alarm cooldown: 90s to 120s
- Added visual tell: Disruptor's eyes briefly glow red when performing sabotage (only visible within 3m)
Random Events
- Reduced "Power Outage" event duration: 45s to 30s
- Increased "Vault Lockdown" warning time: 5s to 8s
- New event: "Thermal Drill Malfunction" (drill stops and requires manual restart)
- New event: "Civilian Rush" (group of civilians flood the lobby, blocking sightlines)